Because of the Wuhan virus in China, all humans must wear masks to protect themselves. I have a lot of opinions on how governments should implement epidemic prevention policies, but I won't explain them all, lest I be besieged by the mouth (I probably foresaw the dilemma of all humans being locked up in the Awakening Impressions concept art collection). The mask of the plague doctor is of course the mask I would most like to wear, and the "crow's-mouth" mask is also in line with my usual personality of warning beforehand and gloating afterwards.
For those who don't believe in how bad the Chinese Communist Party is and still want to make a deal with the devil, I am really a big liar if I can still say my blessings to you. The more sincere words are: "You deserve to die.
Total time: 2 Hour 6 minutes
Workflow:
Concept Sketch
Mesh Edit
Modifier/Mirror
Modifier/Multiresolution
Modifier/Subdivision Surface
Lattice
Sculpting
Vetex Paint
Shading
Eevee Engine
The output from B3D to gltf-viewer and sketchfab; on the PBR part, EEVEE, gltf-viewer, sketchfab (Normal map requires Flip green -y) are the same. The Action of gltf-viewer can be mixed, while the Action of sketchfab platform is played separately. The Bone of the prop must be added in the same Rigify group in order for the prop Action and character Action on the sketchfab to be played in the same Action group at the same time. --You have to be diligent to find a way to be lazy before you can be a lazy person.
The working file retains all the module parameters of the blender Modifile, making it easy for you to make any adjustments and modifications.
By supporting my creations with a Gold Diamond membership level, you will have access to all my creative work files (except for client projects) and discuss with me about my creations. https://www.patreon.com/mwopus
All B3D Sculpting Workflow Timelapse: https://odysee.com/@MWSculpting02:d